A very fun fictional and over-the-top level project for a custom map. This is a cursed underground temple where a dark, horrible secret lies in the jungle along the route of the Ho Chi Minh trail, filled with unique lighting and aesthetics.
Initial Spawn outside of the Temple, where Attacking Players enter to remain underground throughout the map.
The first entry point inside has players capturing a lost expedition encampment with mummified bodies, telling an eerie narrative.
First major room that attacking team must navigate through to capture the second capture zone.
One of the two fountain antechambers for attackers to capture deeper into the ruins.
Second major chamber and fifth territory zone to capture.
Prison hallways and cells flanking into the antechamber.
A wide shot of the hallways with fire traps.
Players can run around or prone and crawl past the fire traps as part of their immersion.
Final capture zone showing spirits rising into the air towards the blue light encompassing the atrium.
Exit from the last defender spawns showing a way out of the ruins for the attackers.